Skyrim Producer Rebalanced Fights Two Weeks Before It Launched

Naturally, a human has more ideas for maneuvers than an AI bot, so this would not be balanced for them at all. Moreover, a similar issue Gardiner met in Oblivion, so he knew what he was talking about.

There, fighting Clannfear, you’d get into stun locks, and AI, when stun-locked, would behave differently, not as a real person.


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